Hello there! Welcome to the world of Pokemon… battle user-interfaces. Pokemon is a franchise spanning over 25 years, and in that time-span they’ve made hundreds of games over nine “generations”, with each one making notable improvements over the last. Or have they? Today I’m going to take a journey through each generation of Pokemon and… Continue reading It’s… Evolving? Let’s Rank Pokemon Battle User-Interfaces From Throughout the Entire Franchise: Generations I & II
Category: Gaming
Why Your Colorblind Accessibility Options in Video Games Don’t Actually Help
Around 8% of the world’s population has some form of colorblindness and the video game industry as a whole has only just started trying to make their content accessible to this community of people. For the past decade, many advances have been made in the gaming industry to address this issue, but for the most… Continue reading Why Your Colorblind Accessibility Options in Video Games Don’t Actually Help
That One Time I Bought an Indie Video Game Because of its User Interface
You heard me correctly: I once purchased a video game with no prior knowledge of it except for the fact that I knew it had a gorgeous user-interface. Let’s backtrack a bit.
Top 7 Underrated Indie Video Games’ Dialogue User-Interfaces
Want to know what 99% of video games have in common? Text. You find text on buttons, on object textures, and on today’s topic: dialogue user-interfaces.